Getting Started
Requirements
- Unreal Engine 5.0 or later
- Windows (primary), Mac (compatible)
- No additional software or dependencies required
Installation
- Copy the
AzimuthMarkdownParserplugin folder into your project'sPlugins/directory - Open your project in the Unreal Editor
- Go to Edit > Plugins, search for "Azimuth Markdown"
- Enable the plugin and restart the editor when prompted
After restarting, the plugin is active and all Blueprint functions are available. No additional configuration is required to start using it.
Quick Verification
To verify the plugin is working:
- Open any Blueprint (a Widget Blueprint is ideal)
- Right-click in the Event Graph and search for "Convert Markdown to Rich Text"
- If the function appears under Azimuth Markdown Library, the plugin is installed correctly